I just finished my presentation today's afternoon about GBA project, so this post will be the last post about my Gameboy Advance project. Not too much time pass by since the last post, so not much things were done too. I manage to get a lot of stuff done, but the whole game is not yet finished. There is no princess and no counter for the coins you collect. But anyway, it is a lot of work for a single developer like me. I share the source code of the project in case you need some references.
It turns out that it's an extremly busy week. Not mentioning about studying, I also have to help my friend to deploy his servers (18 total, woot!). I don't have time to blog about my Gameboy project.
It's quite fun and interesting. I have decided to write a game to demonstrated all the techniques in GBA. It's a simple game, Mario theme, you control Mario to flight through Mario world, earning coins and avoiding monsters. Here is what's going on so far:
This is a boring post while I am waiting for checking out the project and copying 2GB of data to another laptop. It's kind of boring because I have these two things finish to continue my work. But actually, this post is not about my boring stuff, hehe, I happen to have a chance to work with GameBoy Advance (GBA) development for the next two weeks and it's quite interesting so I wanna blog about it. It's just my note about the progress of studying, so don't mind about the noob work.